Everything has its own fee: An Interview with Team Galanx

3Introduction

As regular readers of our blog might have noticed, the majority of the guests in our “Interviews” column have been individuals. In a world where technology offers a wide array of options to artists it’s to be expected that a great many of them would prefer to work alone, completely in control of their product, instead of finding others with similar interests. Team Galanx, the people responsible behind the release of the Konstandin demo, are a great example of what is achievable with team work. It’s not an everyday occurence to come across an indie title that looks like a triple A production, especially in the RPG Horror genre. The game’s quality has grabbed the attention of the gamer community and we just couldn’t miss the opportunity to find out more details about this amazing title. Continue reading

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