No group of artists is more under-appreciated than fanartists. Whether we’re talking about music, fanfiction or designs, people seem to think that an artist working with material originally made by others is somehow lacking in comparison to the “competition”. I think otherwise. Cases like that of Saeko Doyle prove that artists who draw inspiration from already established characters can be just as creative and productive as those who create their own material. I asked Saeko to join us for an interview where talk about her work, the fandoms she loves and her future plans.
There’s a tendency modern critics have to underestimate entertainment from the 1980s-90s. It’s true that on many aspects modern shows innovate by providing a larger representation of the audience and by introducing concepts previously thought untouchable. But does that make the shows we grew up watching shallow and of lesser quality? I am always happy when I see people who try to take a critical standpoint on the subject without deliberately trying to undermine the past’s strong points. MistareFusion, know for his reviews of Mighty Morphin Power Rangers, Batman and, most notably, Dragon Ball Dissection, is a great example of such a critic. Analytical and demanding, but always willing to provide credit where its due, he is here to share his thoughts and fanboy over the shows he loves.. Continue reading
horror: an intense feeling of fear, shock, or disgust.
American horror is usually synonymous to a small list of stereotypes associated with the country’s movie industry. Perhaps that is the reason why American artists seem to give much emphasis on the shocking and disgusting part of their horror. This trend has led to a relatively monotonous approach to the visual aspect of the experience. Monotone city landscapes, thick outlines, mostly human shaped monsters. Even when done well, at some point this style gets tiring.
Why am I mentioning all this? Because I love it when I see individuals going out of the genre’s cliches and trying their own thing out. Crystal is one such artist who has a very clear vision of where she wants to lead her work. Can horror be found in cute, non-human colorful figures? Can cuteness be found in disturbing gore? Crystal is here with us to answer to those and many more questions. Continue reading
So far most of our interviews included those we often call creatives. People passionate about design, developing, music, gaming and so forth. They create their own content, putting their best effort at providing us with high quality material. Their importance in our daily entertainment cannot be overstated. There is, however, another group whose contribution doesn’t receive the proper attention. It’s those who review and promote the content available out there, those we use as sources to discover new titles and opinions. They are the ones that help turn new titles into successful projects while preserving past masterpieces. Especially in the underground such efforts are rare and mostly overlooked. LewdGamer, a newly founded website dedicated to promoting hentai games, wishes to become a digital home for fans of the genre. I asked Ryan, the site’s founder, to tell us more about his interesting project. Continue reading
As regular readers of our blog might have noticed, the majority of the guests in our “Interviews” column have been individuals. In a world where technology offers a wide array of options to artists it’s to be expected that a great many of them would prefer to work alone, completely in control of their product, instead of finding others with similar interests. Team Galanx, the people responsible behind the release of the Konstandin demo, are a great example of what is achievable with team work. It’s not an everyday occurence to come across an indie title that looks like a triple A production, especially in the RPG Horror genre. The game’s quality has grabbed the attention of the gamer community and we just couldn’t miss the opportunity to find out more details about this amazing title. Continue reading
Trigger warning: This article contains nsfw material (light nudity) and discussion of hentai themes such as noncon, loli, etc. If you feel this sort of thing might disturb you please don’t read it.
Erotic art in manga, commonly known as hentai, is a very difficult genre to approach. There are myriad titles that include a huge variety of fetishes, some more common than others. Still, even in such a vast market, repetitiveness is an issue. Many mangaka and publishers seem to compete on who is going to create the most extreme and/or weird story, caring little about plot, characters or anything that’d give a title depth (no pun intended). In my opinion it’s hard to find original and interesting material that doesn’t follow cliches. Like in most industries, so in this one hidden gems are usually found in the underground scene. Eldrik Aetherial is one of those special designers who love hentai and try to take their work one step forward at a time. His latest project “Fairies vs Tentacles” seems to gain more and more attention from the hentai fandom as it progresses. A light-hearted mix of craziness and naughtiness, I believe this is a comic fans of the genre should support. Eldrik Aetherial is here to further introduce you to his work, tell us his view on how it is to be a hentai artist in 2015 and much more. Continue reading
Cute: attractive in a pretty or endearing way
Creepy: causing an unpleasant feeling of fear or unease.
Mixing characteristics that, at first sight, seem to be polar opposites has been one of the most effective ways to create interesting, challenging art. Giving something a bright and accessible appearance can be a smart way to draw people into an unexpected darkness. Ayame Shiroi, an illustrator well known for her usage of vivid colors, youthful fashion and spooky themes, is a good example of how to do the mix the right way, emphasizing the values of both cute and creepy. Interviewing her was a temptation we simply couldn’t resist. Continue reading