Sakura Kinomoto was an ordinary 4th grader until the day she opened a strange book and let dozens of powerful magic cards loose on the world. Keroberos, the Guardian of the Clow Cards, informs Sakura that it is now her responsibility to find and capture the freed cards. However, much to the reluctant Sakura’s dismay, things aren’t going to be easy for her; simply saying magic words and waving her wand around isn’t good enough. Each card is a living, thinking, extremely powerful being. She’ll have to learn to cope with her new responsibilities, as well as ordinary troubles involving love, school, family, and friends. With the support of her friend Tomoyo and a young boy with powers of his own, she must learn how to use her newly awakened magical abilities to collect each card and prevent the disaster that will befall the world if she doesn’t.
Inspired by the Diary of Anime Lived Project, I’ve been thinking for a long time about its equivalent in manga. This is my attempt and potpourri of memories associated with the black and white ‘sequential art’. Continue reading
As a little boy I remember being deeply in love with video games, dedicating a great amount of time to them, day and night. From the various games I tried, there are only a few cases I remember as clearly as the first time I played Silent Hill, a 1999 classic developed by Team Silent (TS) and Konami. Just by seeing the blurry cover with Alessa’s pale face I knew this would be the perfect introduction to a horrifying journey. What I did not know was that it would also be a long-lasting passion, one I hold dear to this day. Continue reading